It turns out that it's more trouble than it's worth to have different file names when you want to build the same plugin for different games, so to keep things simple I decided not to change any plugin file names. Some of you may notice that most of the files are named "*AI.dll". I'm hoping to add folder support for the main game in the next version of the plugin.Īll of these plugins require BepInEx and HS2API. ![]() ![]() Like in AI Girl, the Character Loader only supports folders in the maker and studio. It's a nice way to find the exact pose you want for your shot in a long animation. Click and drag the mouse on this panel to advance or reverse the animation of the current pose. The only exception is Gravure, which gets a new feature, the "" control. They are pretty much identical to the AI Girl versions. ![]() I've ported the PushUp, Beaver, Gravure and Character Loader plugins to Honey Select 2.
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